442 Royalty-Free Audio Tracks for "High Quality"

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02:00
This is the stereo file of the 4-ch thunder-file--> https://freesound. Org/s/367222/. The thunder is slow downed to 0,7speed and has now very deep frequencies, which can shake your house, if you have the right equipment to play the file. ;-)the 4 channels are recorded in irt-cross technique so it is a 360° record. Ch1(left) = fl+rlch2(right) = fr+rr. _________________________________________________________________used recording gear:zoom f84 x rode nt1 (without "a" = the black ones).
Author: Bluedelta
00:00
03:57
Five rakes of a large wind chime recorded in the studio. I was producing a track for a singer / songwriter who has a beach type song and we needed some effects to add to the atmosphere and wind chimes was one of a few. This is a clean recording. You can use this in all kinds of outdoor samples etc. I recorded five passes for a few different chimes. This recording is unprocessed and has not been edited. Hope you can use them and thank you!-boot.
Author: Littleboot
00:00
03:44
This sound is a free to use sample from melbourne atmospheres & wildlife sample pack. Check out the full pack for over one hundred more high quality ambient recordings from melbourne city and surrounding areas. 100% of revenue raising funds for land conservation 🌏. 🛒 purchase at: mawsp. Gumroad. Com. Onboard city tram on elizabeth street in melbourne city, myki scanner sound, tram announcements, track sounds, clatter.
Author: Melbourne
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00:10
A brief sparring match with swords. Crunching, rapid footsteps, mild sword clashes, no particular climax. Can stand on its own or be looped for a longer scene. Created from the freesound samples:“walking & stumbling on dirt” by abouch - https://freesound. Org/people/abouch/sounds/174935/ (cc0)“swords clash - high quality #3” by christopherderp https://freesound. Org/people/christopherderp/sounds/364531/ (cc0)“swords clash and slide 1” by christopherderphttps://freesound. Org/people/christopherderp/sounds/342392/ (cc0)“sword clash 3” by christopherderphttps://freesound. Org/people/christopherderp/sounds/342390/ (cc0).
Author: Thimblerig
00:00
00:38
A recording of a high school class. Students were working on a sound effects project on computers, but generally allowed to talk as they worked. This is maybe 18 students, with the mic about 10 feet away from the nearest student, mic towards one side of the room, pointed towards the middle. We also have ac on, and an av cart that has a fan on, plus a wall clock, some of which you may not be able to hear over the students. Mic was the zoom h1 set to record a wav file, record level manual, low pass filter engaged, with the quality settings at the highest values. It was then put through audacity to amplify it to the highest allowable levels without distorting, and spit out as a wav.
Author: Okieactor
00:00
00:02
Sounds like you are in a futuristic city terminal. This is of course meant to represent only one of many sounds - it is not complete without other futuristic sounds (if you want to make a futuristic city terminal atmosphere!). This sound reminds me of an old third-person shooter game which was released/published back in the days (year 2000!) -- messiah!. This sound can for example be used in sci-fi games, for example when the player is walking in a huge futuristic city terminal, or is interacting with an ai - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
04:14
A high-quality recording of a quiet day on the steps in front of the st. Ursen cathedral in solothurn, switzerland. You can hear the two fountains which build the background sound. Also, there are tourists and swiss people walking nearby and talking. The sound was recorded in 24bit on a professional zoom recorder with the xyh-5 stereo microphone. For postprocessing, only unwanted noises were cut from the recording and the overall sound level was raised.
Author: Erbsland Music
00:00
01:01
4-channel surround (irt-cross/25cm) record of a lightning and rolling thunder with (nearly) no rain. The spatial impression is best if headphones are used. Ch1 = flch2 = frch3 = rlch4 = rr. Another very popular thunder clap maybe also interesting:https://freesound. Org/people/bluedelta/sounds/446753/. The download-file is a polywav. If you need to split the file (e. G. To make a stereo file), you can use the easy to use"wave agent beta"(free)from sound devices for example. ;-)https://www. Sounddevices. Com/product/wave-agent/.
Author: Bluedelta
00:00
05:17
A high quality recording with a solid collection of various snow footstep sounds. There's sounds of slow walking, fast walking, running, jumping and kicking the snow. You should be able to get pretty much all you need for a game or a film in this recording regarding feet and snow. Recorded with a zoom h2 at 96 khz / 24-bit, truncated and saved to flac using audacity. I left some silence n the start if you want to denoise it yourself, but i think it shouldn't be necessary. It was really quiet.
Author: Unfa
00:00
06:58
A test recording of a top-loading washing machine accelerating to 1000rpm on its final spin cycle. Note that it's not as high-quality as i would've liked, but i'll try again soon. Recorded with an oppo reno 8 lite 5g phone and edited with audacity. You may also hear birds chirping, which i had trouble editing out with this recording. The machine in question is a fisher & paykel quicksmart 5. 5kg (mw513) running on 240v 50hz power. This machine utilises a "direct drive" bldc motor instead of the traditional induction motor and pulley.
Author: Logant
00:00
00:05
I was looking for a smoke machine blast and a c02 gun blast for an after-movie sound design, but i couldn't find a proper sound on the internet, so with my sound design knowledge, i tried to replicate those noisemakers. Hereby is the first sound from my pack which is coming soon. You are allowed to use this in any festival/after-movie video you have, no need to credit me. Greets, tapesome. If you want to support this free community give freesound a donation and give something back to this community to upload your own high-quality sounds.
Author: Annesy
00:00
00:59
For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. A haunting experience. This sound can for example be used in horror scenes - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:12
Something i threw together for a personal project i was working on. I couldn't find any high quality samples of a dragon so i decided to make my own. This was created using ableton and contains the following sounds:a dog growlinga lion roara horse gruntingan elephant vocalisinga flamethrower sound. All sounds used were obtained from royalty free websites and manipulated using software so that the original samples are not identifiable. The combining, layering and processing of the sounds were all done by myself within my daw. I hope those of you who find this are able to make great use of it. Feel free to link me to projects you may use this in!.
Author: Dreeme
00:00
00:12
Large river rapids running strongly after winter rain. Recorded approximately fifty feet above water level. The river flows and turns through a narrow, high, partly exposed bedrock canyon which likely amplifies the sound of the rapids. The first nine seconds are unedited. The last two seconds have a fade out applied. In summer you can walk where the centre channel is in winter, so this is a lot of water moving swiftly down the cowichan river to the salish sea. Also see the companion audio posting "river-canyon-waters-edge-bottom-step. Wav" taken below the height of this recording. Recorder: zoom h1 n. Audio quality stereo 48000 hz.
Author: Software
00:00
02:27
Look at my page https://skibka-music. Blogspot. Com/. Morse code ss hq. A b c d e f g h i j k l m n o p q r s t u v w x y z. 1 2 3 4 5 6 7 8 9 0. . , ' _ : ? – / ( ) = @. Ą ć ę é ch ł ń ó ś ż ź. [a • — ] [b — • • •] [c — • — •] [d — • • ]. [e • ] [f • • — •] [g — — • ] [h • • • •]. [i • • ] [j • — — —] [k — • — ] [l • — • •]. [m — — ] [n — • ] [o — — — ] [p • — — •]. [q — — • —] [r • — • ] [s • • • ] [t — ]. [u • • — ] [v • • • —] [w • — — ] [x — • • —]. [y — • — —] [z — — • •]. [1 • — — — —] [2 • • — — —] [3 • • • — —]. [4 • • • • —] [5 • • • • •] [6 — • • • •]. [7 — — • • •] [8 — — — • •] [9 — — — — •]. [0 — — — — —]. [. • — • — • — ] [, — — • • — — ]. [' • — — — — • ] [_ • • — — • — ]. [: — — — • • • ] [? • • — — • • ]. [– — • • • • — ] [/ — • • — • ]. [( — • — — • ] [) — • — — • — ]. [= — • • • — ] [@ • — — • — • ]. [ą • — • — ] [ć — • — • • ] [ę • • — • • ]. [é • • — • • ] [ch — — — — ] [ł • — • • — ]. [ń — — • — — ] [ó — — — • ] [ś • • • — • • •]. [ż — — • • — •] [ź — — • • — ].
Author: Skibkamusic
00:00
00:28
I sold my giant couch, and two professional movers came to pick it up. Before they moved it, they whipped out a huge roll of clear plastic, and expertly passed it around and around the sofa until the whole thing was wrapped. The noise the wrapping made was astonishingly loud and echoey in our place, and sounded very. . . Uh. . . Science fiction-y. Recorded on my samsung note 20 phone, and some movers' mumbles included, so not desperately high quality -- but maybe someone can use part of it for a wizard rending the space time continuum with a sharpened wormhole, or some such. :-).
Author: Miselaineous
00:00
00:32
Various sounds of a carrot chopped into small pieces. The carrot lies on a wooden chopping board. There are also sounds, where you can hear how slices are moved on the board using the knife. All sounds in the pack "kitchen sounds 2022" were recorded with the zoom h6 and the xyh-6 microphone module. The sound was recorded at 96khz with 24bits. I limited the postprocessing to cutting and small gain adjustments. Also, i grouped similar sounds into larger files for easier handling and sound comparison. If you use these sounds in one of your projects, please leave a comment. Enjoy!.
Author: Erbsland Music
00:00
05:01
A short cat conflict (he wants - she not) ;-). . . While birds are singing in the trees and a rooster is crowing then and when. Recorded in the early morning hours at round about 4:00 am. The spatial impression is best if headphones are used. The download-file is a polywav. If you need to split the file (e. G. To make a stereo file), you can use the easy to use"wave agent beta"(free)from sound devices for example. ;-)https://www. Sounddevices. Com/product/wave-agent/. _________________________________________________________used recording gear:zoom f84 x rode nt1 (without "a" = the black ones).
Author: Bluedelta
00:00
00:23
As a professional dj, you know that having high-quality sound effects and drops can make all the difference in your sets. But where can you find these essential audio files?. Here at https://topdjdrops. Com , we have a huge selection of dj sound effects and drops to choose from. Whether you’re looking for a simple “hit” sound to punctuate a mix, or a more complex and layered soundscape to create an immersive experience for your listeners, we’ve got you covered. Https://topradiojingles. Com. Https://topdjdrops. Com. Https://sungfx. Com. And because we know that time is often tight for busy djs, all of our dj sound effects and drops are available for instant download. That means you can be up and running with the perfect sound for your set in no time at all. So if you’re looking for high-quality, professional dj sound effects and drops, look no further than http://topdjdrops. Com. We’ve got everything you need to take your sets to the next level. Top dj drops - #1 hot spot for dj drops and dj intro jingles in ghana and worldwide. | best dj jingles and radio imaging voice-overs, we have a wide range of voices that cut across chr,urban, hot ac, country and sports jingles. We reaching the world with world-class radio imaging as well as dj drops. #1 top dj drops: best custom jingles radio voice overs 2022custom dj drops, radio drops, dj intros with free dj sound effects around the world. Podcast intros, commercials, and concert & event promos 24 hour turnaround.
Author: Djsonatty
00:00
18:39
I'm back with another binaural. I am attempting to capture the sounds that remind me of the places i have visited. This is a recording of fuertaventura, in the canary islands, inland in the desert, morning with the wind blowing the sand, desert mountains all around just like the wild west. I upgraded my binaural mics to roland cs-10em from my homemade ones. I'm happy if you can notice the difference. I like that they are combined mics and earphones with little windbooms. Files are recorded in:24-bit 96khz. Wav. They are as big and as high quality as i can make. Please comment :).
Author: Benbojangles
00:00
01:40
Sound create use fm synthesis and use 16 bit for high quality. Create sound use c program. Sample have different frequency (power 2) and length. Last several sample have wave frequency above nyquest limit 48000 hz/2 = 24000 hz. Some effect sound like effect in game strider hiryu (ストライダー飛竜) from capcom 1989 (robot gorilla in level siberia) and sonic hedgehog 1 from sega 1990 (sonic jump in large ring at level end if have more than 100 ring). Algorithm:• one carrier and modulate pair• modulate frequency 1. 4 of note (carrier frequency)• modulate amplitude (β) change from 0. 0 to 10. 0 across note• hill envelope with top at 0. 1 of note length.
Author: Sieuamthanh
00:00
01:02
As with my other sounds, i prefer quality over quantity. Here is another sound file that i developed over a couple of days. Similar to ss's pulse cannons, this one features a military battle featuring tanks, helicopters, jets, and strafing runs using high caliber chainguns. A lot of explosions and rocket fire is heard as well, and the audio is a bit loud. Sounds edited in audacity, some sounds recorded irl using my dslr camera system, the mixing was done using filmora9. The freesound files used is listed in the sound sources, rest is what i used online and irl. I did this out of boredom while playing shooter games, since i'm working with 3d modeling i'm getting back into making my own sounds for my games. This one is free to use with credit, and with the right editing software you can change the volume if needed. Feel free to let me know if anything needs changing, or if you want a audio commission!. <3. [the quality in freesound's website player doesn't fully show the amount of audio details. It'll clear up and have much more depth when downloaded. ].
Author: Grimmreapersounds
00:00
00:13
Raw sound of lips kisses. Used to make these noises many years ago during high school lessons when i was bored in the classroom. Didn't aim it at anyone - did these noises when noone was looking - and just before someone looked, i stopped and pretended like it wasn't me. People didn't get mad though, lots were smiling, and some couldn't hold it for long and bursted out in laughter. It was 1000x better irl - if you're still in school, you should try it out after corona's gone. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:19
An internal gas combustion engine starting up, and then cutting grass as it moves across the lawn. The clip is recorded from an elevated vantage point about 25 feet directly above the lawnmower. In the background some lawn debris can be heard hitting the blade and getting tossed. The variable pitch motor slows as it encounters heavier grass. It is the first grass cutting of the season and, being on the west coast, the grass is very thick with moisture enhanced growth. The recording is made with a high quality stereo zoom h1n portable audio recorder. However, the. Mp3 setting was selected during recording to achieve a smaller audio footprint (for another use), melded to a mono channel, then exported to. Wav as the preferred format for this repository.
Author: Software
00:00
02:01
For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Having those nightmares. . . This sound can for example be used in horror games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
02:01
[demon_remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Having those nightmares. . . This sound can for example be used in horror games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
15:14
I'm back with another binaural. I am attempting to capture the sounds that remind me of the places i have visited. This is a recording of fuertaventura, in the canary islands, on a pebble beach the morning after a big wave swell. The rocks being moved by the sea are at least as big as footballs, and the waves are 8-12ft. I upgraded my binaural mics to roland cs-10em from my homemade ones. I'm happy if you can notice the difference. I like that they are combined mics and earphones with little windbooms. Files are recorded in:24-bit 96khz. Wav. They are as big and as high quality as i can make. Please comment :).
Author: Benbojangles
00:00
01:07
[space_atmosphere_01. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 01 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
01:40
[space_atmosphere_04. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 04 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
01:40
[space_atmosphere_03. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 03 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
02:36
[space_atmosphere_02. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere 02 remastered. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Author: Matrixxx
00:00
00:41
Hey!. I've made this for a friend's project. But the project is now stalled, so i decided to release my work to the world. The sound is created with multiple layers of zynaddsubfx digital synthesizer. Sequenced and rendered using lmms. This was my first serious attempt at creating high-quality game sounds. I've spend quite some time refining and adding detail to the sounds, so they are rich and convincing. I hope this is a production at top level, that could be used in a commercial motion picture. Have i reached my goal?. If you want to use them, you'll need to edit it by yourself :). There are several different firing sounds, laser beams, discharge, sounds of plasma projectiles hitting a wall etc. . . Have fun and don't forget to give me a credit and link to this page!.
Author: Unfa
00:00
01:40
[space_atmosphere_01. Wav]. [space atmosphere 04 remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
01:40
[space_atmosphere_04. Wav]. [space atmosphere 03 remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
01:07
[space_atmosphere_02. Wav]. [space atmosphere 01 remastered. Wav]. [space_atmosphere_remastered_compilation. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
02:36
[space_atmosphere_03. Wav]. [space atmosphere 02 remastered. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
06:60
[space_atmosphere_01. Wav]. For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. Space atmosphere. Mysterious sounds and noises. Sounds used (remastered and compiled!):. * "space_atmosphere_01. Wav"* "space_atmosphere_02. Wav"* "space_atmosphere_03. Wav"* "space_atmosphere_04. Wav". This sound can for example be used in action role-playing open world games, for example if the player is wandering in a wasteland at night - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
73:60
Please check out the new and improved version 2 now!. Https://freesound. Org/s/403326/. Simply log in and slam that download button. Free to download and distribute!. Created completely from end-to-end with open-source software. What i present to you is a high quality ipod ready cd-length track of extremely "soft"- toned noise. Helps with many sound pollution problems and audio-stimulus problems such as: sleep, concentration, tinnitus, headaches, and so much more!. The goal of this project was to bring the listener some aid in life and because of the success of this file i have released a softer version for listeners who prefer it:. Https://freesound. Org/s/403326/. Thank you all for the 1,000+ downloads!!!if this has helped you, please leave your story and feel free to share a link to this all over the web to help others in need.
Author: Assett
00:00
03:24
Please comment and rate!. I used audacity to put this together for a school project. I did use other sounds from this site and i will give credit where credit is due. This piece is a little lengthy and the last minute to minute and a half are not really needed, just for a transition. -thunderstorm: rhumphries at http://www. Freesound. Org/people/rhumphries/sounds/2523/. -alarm warning: guitarguy1985 at http://www. Freesound. Org/people/guitarguy1985/sounds/59864/. -shooting(1): alienbomb at http://www. Freesound. Org/people/alienbomb/sounds/39065/. -shooting(2): omar alvarado at http://www. Freesound. Org/people/omar%20alvarado/sounds/96533/. -shooting(3): cam. Dudes at http://www. Freesound. Org/people/cam. Dudes/sounds/113360/. -airplane: bram at http://www. Freesound. Org/people/bram/sounds/11687/. -airstrike explosion: omar alvarado at http://www. Freesound. Org/people/omar%20alvarado/sounds/93741/. -editing program: audacity at http://web. Audacityteam. Org/. I would like to give thanks for all the people who uploaded their great sounds, i hope people find my battlefield sounds useful in many ways. Special thanks to: rhumphries, guitarguy1985, alienbomb, bram, cam. Dudes and omar alvarado especially. Please message me if you are to use this in a video or presentation. Thanks. -2school4kool.
Author: Schoolkool
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04:15
Favorite airs from The Mikado (music by Gilbert and Sullivan, 1885) was a 1914 production by Edison Records, performed by the Edison Light Opera Company. This was one of several phonograph cylinders put out by Edison Records (and, no doubt, others) that attempted to encapsulate an entire opera or musical in about four minutes generally, they consisted of a bit of the opening chorus, a verse or two from one or two of the songs, then a bit of the Act II finale. This one is not atypical. The cast is not given, but in the 1913 recording of Pinafore, also by the Edison Light Opera Company, the following singers were featured: Elizabeth Spencer, Mary Jordan, Harry Anthony, Walter Van Brunt, James F. Harrison, and William F. Hooley The only copy of the recording I had to work from was not particularly high quality, and, though I think I managed to clean it up fairly well, I had to leave some of the background noise in, or the singers start to sound unnatural since cleanup of static does, by necessity, remove some information as well. By removing clicks and pops, then blending a noise-reduced track with the one just cleaned of the clicks and pops, good results can be achieved. Notes This was Edison Blue Amberol #2179, which was a reissue of Edison 4-minute Amberol #465. Songs All songs are heavily abridged: Overture (first few seconds) A wand'ring minstrel I Three little maids from school are we Tit-willow (On a tree by a river) Act II Finale: "For he's gone and married Yum-Yum" and "The threatened cloud has passed away" The full text of The Mikado is available on English Wikisource: s:The Mikado.
Author: Gilbert and Sullivan; Edison Light Opera Company
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Favorite airs from The Mikado (music by Gilbert and Sullivan, 1885) was a 1914 production by Edison Records, performed by the Edison Light Opera Company. This was one of several phonograph cylinders put out by Edison Records (and, no doubt, others) that attempted to encapsulate an entire opera or musical in about four minutes generally, they consisted of a bit of the opening chorus, a verse or two from one or two of the songs, then a bit of the Act II finale. This one is not atypical. The cast is not given, but in the 1913 recording of Pinafore, also by the Edison Light Opera Company, the following singers were featured: Elizabeth Spencer, Mary Jordan, Harry Anthony, Walter Van Brunt, James F. Harrison, and William F. Hooley The only copy of the recording I had to work from was not particularly high quality, and, though I think I managed to clean it up fairly well, I had to leave some of the background noise in, or the singers start to sound unnatural since cleanup of static does, by necessity, remove some information as well. By removing clicks and pops, then blending a noise-reduced track with the one just cleaned of the clicks and pops, good results can be achieved. Notes This was Edison Blue Amberol #2179, which was a reissue of Edison 4-minute Amberol #465. Songs All songs are heavily abridged: Overture (first few seconds) A wand'ring minstrel I Three little maids from school are we Tit-willow (On a tree by a river) Act II Finale: "For he's gone and married Yum-Yum" and "The threatened cloud has passed away" The full text of The Mikado is available on English Wikisource: s:The Mikado.
Author: Gilbert and Sullivan; Edison Light Opera Company
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88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
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